Suck Up! Players are vampires trying to convince AI-based characters to let them in. Another version of conversation as gameplay. Look, I’m not going to tell you that I also thought of this game years ago and tried it out and it wasn’t good, because I didn’t. But you know what large language models are like, imagine doing a “funny” improv game with one.
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of it like the vectorized model. But I won’t spend too much time on it since a lot of information is available online. I
The monthly analysis gave me an idea: could Opus 4.5 design a small webapp to view the top videos by month? That gives me the opportunity to try another test of how well Opus 4.5 works with less popular frameworks than React or other JavaScript component frameworks that LLMs push by default. Here, I’ll try FastAPI, Pico CSS for the front end (because we don’t need a JavaScript framework for this), and HTMX for lightweight client/server interactivity: